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Dungeons
Rickard Edén edited this page 2025-11-29 18:15:31 +01:00
Dungeons are basically more constrained 'Anything' stories, with more focus on combat. They're inspired by classical dungeon crawlers and designed to be a more focused experience.
After some initial prompts, a dungeon layout of interconnected locations is generated. The locations can have doors, and the doors may be locked (so keys are also present). Items are strewn throughout the dungeon, and mobs will spawn (and respawn.
A dungeon boss will be present on the final (5th level).
To start a new dungeon: python -m stories.dungeon.story
Since v0.41.0, dungeons may now be used in any story, and may appear in 'anything' stories.