• v0.16.2 7187dee44c

    v0.16.2 Stable

    neph1 released this 2023-11-12 13:31:07 -05:00 | 357 commits to master since this release

    What's Changed

    This was supposed to be a small follow up release to 0.16.1 with just a few minor fixes, but doing some extensive testing, I found a slew of bugs. Some stemming from a recent refactor, some probably older. In any case, this should improve quality of life.

    An excerpt:

    • Save whether location has been 'built' or not. Previously, loaded dynamic stories would no generate new locations
    • The llm_cache was broken and would not use the stored values.
    • Food and Drinks didn't work and would throw an exception if anything was interacted with in a location.
    • Exit descriptions were sometimes broken, just saying 'description'
    • There was an issue with the combat prompt, leading to an exception

    And one new feature:

    • Saving and loading of npc 'memories', meaning they will retain anything they have learned when loading a story.

    Full Changelog: https://github.com/neph1/LlamaTale/compare/v0.16.1...v0.16.2