-
v0.17.1 More quests Stable
released this
2023-12-03 11:43:27 -05:00 | 347 commits to master since this releaseWhat's Changed
-
Update 0.17.1 by @neph1 in https://github.com/neph1/LlamaTale/pull/51
-
Notes with quests (and lore) on them can now be generated. These are so far simple quests to encourage the player to explore the surroundings.
-
Added new wizard commands (to use them you need to launch with the '--wizard' flag, and remember to precede them with a '!'):
- 'Enrich'. By typing
!enrich itemsin the prompt, the same generation sequence that is run at the start of an 'Anything' story will be triggered. This allows you to add more 'story' items to the world, without having to wait an eternity at the start of the game. Similarly,!enrich creatureswill generate even more mob-like things for the LLM to choose from. - 'Add event'. This is like a powerful emote, where you can specify something happening in the location, that NPC's can react to. It will be added to their memories. Example in the 'teaparty' story:
!add_event A Bloated Murklin slams into the windowA Bloated Murklin slams into the window. Mad Hatter looks startled and confused as the Bloated Murklin slams into the window. “Oh dear! What in the world…?” he exclaims, his voice muffled by his oversized hat. The Duchess’s eyes narrow as she watches the Murklin through the window. “Well, well, well,” she says in a low, menacing tone. “Look what we have here.” With a flick of her wrist, she conjures up a small puff of smoke that darts towards the Murklin, obscuring its vision and temporarily blinding it. Ace of Spades glares at the Bloated Murklin, his thin lips curling into a snarl as he mutters darkly under his breath.
Note that each of the three characters has their own reaction in this paragraph.
I will focus on some more 'GM-like' commands next, since I think this was pretty fun and I have some more ideas.
Full Changelog: https://github.com/neph1/LlamaTale/compare/v0.17.0...v0.17.1
-