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v0.26.0 Combat improvements Stable
released this
2024-02-26 12:00:20 -05:00 | 239 commits to master since this releaseWhat's Changed
- Update v0.26.0 - Improve combat by @neph1 in https://github.com/neph1/LlamaTale/pull/72
This release brings updated combat mechanics.
- Support for body parts, and body specific armor. Atm a body part is selected randomly, but it's prepared to handle "aimed" attacks. Just need to figure out the mechanics.
- Mob spawners. These will churn out mobs in the location they're in, at some intervals, and with a ceiling of how many can exist simultaneously. They are customizable in the world.json files and support spawning one of the creatures from a world's catalogue.
- A new "combat sandbox" story, for those who wish to try out combat first and foremost. It features an endless supply of giant rats. Run it with
python -m stories.combat_sandbox.story --web - Some minor fixes and improvements surrounding combat.
Full Changelog: https://github.com/neph1/LlamaTale/compare/v0.25.0...v0.26.0