• v0.31.0 455a30c0cc

    neph1 released this 2024-06-30 03:58:53 -04:00 | 168 commits to master since this release

    This release is mostly about bug fixes:

    • Long standing issue with multiple responses from NPC's not being separated into dialogue boxes
    • Indefinite reactions from NPC's fixed (could deplete tokens quickly if using commercial provider). Only one reaction is now allowed (technically: no reactions to reactions).
    • Noticed a slow down in browser if npc image not found
    • Replace '\r' in responses. Reported by @sigmareaver
    • Don't evoke 'say' verbs from other players (mud issue). Reported by @sigmareaver

    The new feature is 'random narrative events' happening at intervals in a location. These are meant to add some flair to other static places. This type is not meant to drive story, but I plan on adding other events, like npc's spawning, etc. It works so-so as the llm will sometimes mention npcs that are not there. You can use it by setting "random_events": true in the story.

    What's Changed

    Full Changelog: https://github.com/neph1/LlamaTale/compare/v0.30.0...v0.31.0